PetEmote 1.6.1
PetEmote 1.6.1 is out now and brings about a whole bunch of random Spirit Beast emotes. Expectedly it took longer than I announced. Maybe I will learn not to mention any release dates, as long as I don’t know if I can keep my promise. However, here is the list of changes:
- Emotes for Spirit Beasts have been added. Actually these are just a copy of cat emotes, but I threw some of them out. So spirit beasts are cats which are not so… cute.
- PetEmote now also works with the Death Knight’s Ghouls, even though there are no random emotes for ghouls at the moment. Please keep in mind, that ghouls are not real pets as long as you don’t push their futile life with the talent Master of Ghouls. Otherwise, PetEmote will not detect your ghoul. (Maybe I will find a way to get that running.)
- The random emote frequency has been slightly reduced.
- The combat emote frequency has been considerably increased.
- A bug has been fixed which triggered random emotes directly after dismounting or summoning the pet.
- The Editor’s menu has been changed perspicuously. I hope it will be much easier to understand and give a clearer view over a huge amount of configurations.
- Using the Editor, you can now create configurations for ghouls and spirit beasts.