Archiv für 07:56 PM

The PetEmote Design Poll

While reading comments and feedback on PetEmote, I lately had an idea which I like to implement in one of the next versions. In that I can’t estimate if this small but nice modification would arrive safely at all you PetEmote freaks out there, I decided to start a poll and find out, what you think about it.

As most of you might know, PetEmote uses normal emotes, like the ones you can write by typing /me, to send its messages to other players. Because all emotes have to start with the name of the player who is sending them and a following space, it creates sentences like the following one and sends them to all players:

Jorna ’s Gorilla Chuck stomps on the ground.

With all players, who have PetEmote installed, the arriving message will be cut from the beginning unto the pet’s name. This way, it looks like the emote is coming from the pet.

Well, it is not the best way at all, but it works. What I don’t like in it is the space before the apostrophe. That seems to be not a big deal, but maybe you know that there must not be an apostrope in German (against the rule, I put it there for that the single “s” doesn’t look so forlornly). The pet family, which is only used for a better sentence structure, also blows the emotes up, makes them monotonous and therefore is asked to turn off by many players.

So my idea is to yield to these terms and change the output like this:

Jorna » Chuck stomps on the ground.

This might look a bit uncommon in the first place, but I think it is an improvement. The double arrow symbolizes the relationship between the pet and its master in a way – it looks like Chuck, Jorna’s companion, has to tell the world something about himself. At the same time, it creates a border between the necessary means and the beginning of the emote in fact. Alternatively I could imagine a dash instead of the arrow, but I think it’s the second choice:

Jorna — Chuck stomps on the ground.

The picture above is showing all three options using the game grafics. I like to underline, that this output will only be visible to players, who have PetEmote not installed. Friends of the addon will of course carry on seeing all emotes starting with the pet’s name.

I’d be pleased, if the poll on the right side would end with a useful result. I’m also very thankful about any idea in the form of comments to this article.

5 Kommentare »

Good Bye Curse

PetEmote will no longer be updated on Curse.com!

However, there will be updates in the future. You can download PetEmote anytime and only from this page, the Ammunition Company Blog (add to favorites now *grin*).

Announcements about new versions and changes will be also found in the official Blizzard Roleplaying Forum. But the best source for news all around the addon is here.

Why do I take this step?

I can’t spend my time any longer in updating a slow and extremely defective web page like Curse. It takes me hours and hours to upload a new version, entering the patch notes and making some changes. Even signing in to get access to the development area can result in an adventure. It is hard work to find anything in the navigation, which is showing in countless variations all over the pages. All in all, I can’t carry it anymore.

I will spend the saved time into developing the addon.

Ein Kommentar »

First Impressions

I will save my comments about that. How could I demand, to play and test the new features halfway rationally on one of the oldest and overcrowded realms today?

Instead of that I will point out an apparently undocumented innovation, which will appear when opening the graphics settings: Shadows. Pure, authentic shadows. Just pull the switch one or more units to the right and the age of undefinable black spots under our feet will be gone forever.

Jorna und Mad mit echten Schatten

Thank you, Blizzard!

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PetEmote 1.5.3 – Ready for Patch 3.0.2

Today PetEmote 1.5.3 is ready to download. It should be early enough for the upcoming patch 3.0.2 this week. It is required to update this time, because older versions will not run or crash your chat frame. Here are the few changes:

  • TOC updated to 3.0 (with 2.4 WoW will tell you, that it is out of date, though the version is newer)
  • Some core changes keep PetEmote alive
  • The new in-game help may make it easier to understand the addon
  • Maybe PetEmote will tell you when there is a new version online someday
  • There are a few new emotes for Wolves, Cats, Imps, Voidwalkers and Succubi (I need more input, especially from warlocks)

If you find any problems, don’t hesitate to leave your comments here. This time the changes make everything a bit “unpredictable”, you know.

7 Kommentare »

Short Message from Deepest Bavaria

I have to say: I didn’t see any jackalopes (or whatever those hares with horns are called) or dwarves celebrating brewfest until now. However, I’m glad about a fast internet connection today in the hotel. Finally I can download some updates and other stuff without blaming my latency.

Meanwhile I’d like to log on and ride around with my strider for a while, but the laptop is too weak for the game (it can actually handle it, but it’s getting to warm after 10 minutes and shuts down). But I don’t mind. This evening I will enjoy some fine Bavarian rock music with the Bananafishbones (though I think nobody knows these guys), before the trip continues tomorrow.

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